This page has all the mods related to Call of Duty Black Ops II Zombies! You need to install the Plutonium Client in order to play these mods! For more information on the client, visit plutonium.pw.
Gun Game
Kill Zombies to go up the Gun ladder, if you die, you get demoted and first person to complete the ladder wins!
Cranked!
Kill zombies to reset your timer. Once your timer runs out you are eliminated. Included is a mode where the timer is shared throughout the team for a more team focused challenge!
Mystery Guns/Sharpshooter
Every round the weapons will give you a random gun, if you pack a punch, the future weapons will also be pack a punched. With Sharpshooter mode activated, instead of every round, the weapons will roll every few seconds.
Deadlight Greenlight
Inspiared by the Black Ops 6 Zombies LTM mode of the same name. When it shouts Green Light, players can move and kill zombies, points are doubled. When it shouts Red Light, you gotta stay still and you get no points. If you move, you get a punishment that lasts till the next Red Light.
All MODS can only be loaded once, All SCRIPTS can be loaded among other scripts.
Exfil
End your match with style! Call for Exfil every 5 rounds after Round 10 similar to Cold War, Vanguard, and Black Ops 6! During Exfil you must eliminate all remaining zombies before leaving.
Rampage Statue
Inspired by Cold Wars Rampage Inducer, activating the Statue will force zombies to rush to players while also not having a spawn delay and round delay. This cannot be turned off. You get a reward if you survive through a certain amount of rounds.
Perk Bonus Points
Crouching underneath perks will give you bonus points like in games after Bo2.
Vanguard Perk Animation
Get a HUD animation showing the perk icon whenever you grab a perk. Similar to Vanguard.
Gobblegums
A remake of the Gobblegums between Black Ops 3 and Black Ops 6. Gobblegum slots are only one and the prices are similar to Black Ops 3, without the selected packs.
Global ATM
An ATM similar to Infinite Warfare where players can enter their own points in a public bank to help late joiners, late respawners, or just any future need.
Infected
A mechanic from Advanced Warfare where theres a chance where players get infected when they get hit after a certain cound. Players must cure themselves using the skull before the infection kills them.
Grabbable Starter Weapon
Be able to grab the starter weapon laying around upon starting instead of spawning with one. Gives off a more Survivalistic feeling.
Useful Nuke
When grabbing a nuke, players will get points per zombies killed instead of just 400 points.
Area Notifier
Have text appear when youre entering an area, similar to what youd see in games like GTA and Battle Royale games.
Compass Display
HUD display that shows the players direction, current zone, and angle they are facing.
Tranzit Fast Travel
Be able to teleport from one main area to another with a small price!
Secret Music in Survival Maps
Add the Teddy Bears Secret Music Easter Egg to all Survival maps. (Bus Depot, Town, and Farm). Can be activated once per person.
Perk Manager
Determine how the perks should be dropped. Every 100 kills, every round, all at once, or like normal, every random few rounds.